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26
README.md
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26
README.md
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@@ -0,0 +1,26 @@
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# followspot-psn
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Solution for controlling followspots, and sending the position data to ma3 over
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[posistagenet (PSN)](https://posistage.net/). It uses
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[psn-py](https://github.com/vyv/psn-py) to do PSN stuff.
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### Deployment
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**TLDR**: `docker compose up --build` on a Linux machine.
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> [!NOTE]
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> Why Linux? This is because PSN uses multicast to transmit positional data to
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> ma3. On linux this is done using host networking driver. However the host
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> networking driver on macOS or windows will only allow broadcasting on the
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> docker linux VM. It could probably be done using some fancy routing/bridge
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> setup with the docker VM.
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This opens a webserver on port 8000 where you can control the PSN trackers. PSN
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data is multicasted on `236.10.10.10:56565`. Tracker positions can also be
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updated using OSC, by default OSC listens on port 9000. The OSC endpoint expects
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data on `/Tracker/{trackerid}` with three floats specifying x, y and z value.
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Currently all configuration is done in the source files, most notably in
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[psn_server.py](backend/psn_server.py).
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The rest of the functionality is documented in the code.
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@@ -1,22 +1,26 @@
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import asyncio
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import json
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import logging
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import os
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import socket
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import time
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import weakref
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from dataclasses import dataclass
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import psn
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from pythonosc.osc_server import AsyncIOOSCUDPServer
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from aiohttp import WSCloseCode, web
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from pythonosc.dispatcher import Dispatcher
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from aiohttp import web, WSCloseCode
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from pythonosc.osc_server import AsyncIOOSCUDPServer
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PSN_DEFAULT_UDP_PORT = 56565
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PSN_DEFAULT_UDP_MCAST_ADDRESS = "236.10.10.10"
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WEB_SERVER_PORT = 8000
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PSN_DEFAULT_UDP_PORT = os.getenv("PSN_DEFAULT_UDP_PORT", 56565)
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PSN_DEFAULT_UDP_MCAST_ADDRESS = os.getenv(
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"PSN_DEFAULT_UDP_MCAST_ADDRESS", "236.10.10.10"
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)
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WEB_SERVER_PORT = int(os.getenv("WEB_SERVER_PORT", 8000))
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IP = "0.0.0.0"
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OSC_SERVER_PORT = 6969
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NUM_TRACKERS = 3
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OSC_SERVER_PORT = int(os.getenv("OSC_SERVER_PORT", 9000))
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NUM_TRACKERS = int(os.getenv("NUM_TRACKERS", 3))
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class SceneDimensions:
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x_min: float
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@@ -30,7 +34,7 @@ class SceneDimensions:
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dimension_map = {
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"scene_only": (-13 / 2, 13 / 2, 0, 6.3, 0, 4),
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"full_arena": (-13 / 2, 13 / 2, -9.7, 6.3 , 0, 4)
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"full_arena": (-13 / 2, 13 / 2, -9.7, 6.3, 0, 4),
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}
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def __init__(self):
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@@ -53,10 +57,12 @@ class SceneDimensions:
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self.dimension_name = "full_arena"
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START_POSITION_INTERNAL = (0.5, 0.5, 2)
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def map_range(value: float, in_min: float, in_max: float, out_min: float, out_max: float) -> float:
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def map_range(
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value: float, in_min: float, in_max: float, out_min: float, out_max: float
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) -> float:
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return (value - in_min) * (out_max - out_min) / (in_max - in_min) + out_min
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@@ -69,7 +75,9 @@ class TrackerData:
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z: float
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@staticmethod
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def internal_to_scene_coords_3d(x: float, y: float, z: float, dim: SceneDimensions) -> tuple[float, float, float]:
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def internal_to_scene_coords_3d(
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x: float, y: float, z: float, dim: SceneDimensions
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) -> tuple[float, float, float]:
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"""
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Convert internal coordinates to scene coordinates
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@@ -83,7 +91,9 @@ class TrackerData:
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return x_val, y_val, z_val
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@staticmethod
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def scene_to_internal_coords_3d(x: float, y: float, z: float, dim: SceneDimensions) -> tuple[float, float, float]:
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def scene_to_internal_coords_3d(
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x: float, y: float, z: float, dim: SceneDimensions
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) -> tuple[float, float, float]:
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x_val = map_range(x, dim.x_min, dim.x_max, 0, 1)
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y_val = map_range(y, dim.y_max, dim.y_min, 0, 1) # Invert y axis
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z_val = z
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@@ -117,20 +127,25 @@ def get_elapsed_time_ms():
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return get_time_ms() - START_TIME
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async def update_all_other_clients(app: web.Application, ws: web.WebSocketResponse = None):
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async def update_all_other_clients(
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app: web.Application, ws: web.WebSocketResponse = None
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):
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for ws_send in app["ws_clients"]:
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if ws_send == ws:
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continue
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await ws_send.send_str(trackers_to_json(app))
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async def update_all_clients(app: web.Application):
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for ws in app["ws_clients"]:
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await ws.send_str(trackers_to_json(app))
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async def update_all_clients_bg(app: web.Application):
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for ws in app["ws_clients"]:
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await ws.send_str(json.dumps({"refresh": True}))
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async def handle_websocket(request):
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ws = web.WebSocketResponse()
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logging.debug("Websocket connection starting")
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@@ -161,6 +176,7 @@ async def handle_websocket(request):
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return ws
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async def on_shutdown(app):
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for ws in set(app["ws_clients"]):
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await ws.close(code=WSCloseCode.GOING_AWAY, message="Server shutdown")
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@@ -169,6 +185,7 @@ async def on_shutdown(app):
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async def handle_root(request):
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return web.FileResponse("./static/index.html")
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async def handle_background_image(request):
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if request.app["scene_dimensions"].dimension_name == "full_arena":
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return web.FileResponse("./static/scene_and_crowd.png")
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@@ -176,6 +193,7 @@ async def handle_background_image(request):
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return web.FileResponse("./static/scene_only.png")
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return web.Response(text="Incorrect server scende dimension state", status=500)
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async def handle_set_mode(request):
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try:
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data = request.data = await request.json()
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@@ -193,6 +211,7 @@ async def handle_set_mode(request):
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except Exception as e:
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return web.Response(text=f"Error: {e}", status=400)
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async def handlet_get_mode(request):
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return web.json_response({"mode": request.app["scene_dimensions"].dimension_name})
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@@ -232,7 +251,9 @@ def osc_tracker_updater(address, fixed_args, *args) -> None:
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async def receive_osc_data(app):
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dispatcher = Dispatcher()
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dispatcher.map("/Tracker*", osc_tracker_updater, app)
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server = AsyncIOOSCUDPServer((IP, OSC_SERVER_PORT), dispatcher, asyncio.get_event_loop())
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server = AsyncIOOSCUDPServer(
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(IP, OSC_SERVER_PORT), dispatcher, asyncio.get_event_loop()
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)
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transport, protocol = await server.create_serve_endpoint()
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app["osc_transport"] = transport
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yield
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@@ -2,3 +2,9 @@ services:
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followspot-psn:
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build: .
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network_mode: host
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environment:
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PSN_DEFAULT_UDP_PORT: 56565
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PSN_DEFAULT_UDP_MCAST_ADDRESS: "236.10.10.10"
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WEB_SERVER_PORT: 8000
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OSC_SERVER_PORT: 9000
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NUM_TRACKERS: 3
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@@ -63,6 +63,8 @@
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width = image?.getBoundingClientRect().width ?? 0;
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height = image?.getBoundingClientRect().height ?? 0;
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});
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</script>
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<svelte:window onresize={resize} />
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@@ -1,10 +1,38 @@
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<script lang="ts">
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type Props = {
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open: boolean;
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onClose: () => void;
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action: () => void;
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};
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let { action }: Props = $props();
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let dialog: HTMLDialogElement;
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const openModal = () => {
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dialog.showModal();
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};
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</script>
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<dialog>
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<div></div>
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<button class="mb-24 rounded-md bg-red-400 p-2" onclick={openModal}>
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Change mode
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</button>
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<dialog
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open={false}
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bind:this={dialog}
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class="absolute left-0 top-0 z-50 m-0 h-full max-h-full w-full max-w-full p-0 open:bg-black/80"
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>
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<div class="flex h-full w-full flex-col items-center justify-center">
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<h1 class="text-red-600 text-8xl">THIS GONNA FUCK THINGS UP</h1>
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<div class="flex items-center justify-center gap-6">
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<button class="rounded-md bg-gray-400 p-4" onclick={() => dialog.close()}
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>Close</button
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>
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<button
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class="rounded-md bg-red-400 p-4"
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onclick={() => {
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action();
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dialog.close();
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}}>Change mode</button
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>
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</div>
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</div>
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</dialog>
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@@ -1,6 +1,5 @@
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<script lang="ts">
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import type { TrackerData } from "$lib/utils/types";
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import { onMount } from "svelte";
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import Modal from "./Modal.svelte";
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type Props = {
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@@ -56,10 +55,8 @@
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let z_viz = $derived(trackers[selected].z.toFixed(2));
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</script>
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<Modal />
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<div class="slider-container ml-auto">
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<button class="bg-red-400 rounded-md p-2 mb-24"
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onclick={buttonAction}>Change mode</button>
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<Modal action={buttonAction} />
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<input
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type="range"
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id="z"
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