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Author SHA1 Message Date
7435e91b07 Make backend configurable 2025-03-07 15:53:11 +01:00
e0b685bfda Format readme 2025-03-07 15:44:15 +01:00
7498d9066e Add modal confirmation to mode change 2025-03-07 15:40:42 +01:00
b974ac8936 readme 2025-03-07 15:29:26 +01:00
6 changed files with 105 additions and 25 deletions

26
README.md Normal file
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@@ -0,0 +1,26 @@
# followspot-psn
Solution for controlling followspots, and sending the position data to ma3 over
[posistagenet (PSN)](https://posistage.net/). It uses
[psn-py](https://github.com/vyv/psn-py) to do PSN stuff.
### Deployment
**TLDR**: `docker compose up --build` on a Linux machine.
> [!NOTE]
> Why Linux? This is because PSN uses multicast to transmit positional data to
> ma3. On linux this is done using host networking driver. However the host
> networking driver on macOS or windows will only allow broadcasting on the
> docker linux VM. It could probably be done using some fancy routing/bridge
> setup with the docker VM.
This opens a webserver on port 8000 where you can control the PSN trackers. PSN
data is multicasted on `236.10.10.10:56565`. Tracker positions can also be
updated using OSC, by default OSC listens on port 9000. The OSC endpoint expects
data on `/Tracker/{trackerid}` with three floats specifying x, y and z value.
Currently all configuration is done in the source files, most notably in
[psn_server.py](backend/psn_server.py).
The rest of the functionality is documented in the code.

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@@ -1,22 +1,26 @@
import asyncio
import json
import logging
import os
import socket
import time
import weakref
from dataclasses import dataclass
import psn
from pythonosc.osc_server import AsyncIOOSCUDPServer
from aiohttp import WSCloseCode, web
from pythonosc.dispatcher import Dispatcher
from aiohttp import web, WSCloseCode
from pythonosc.osc_server import AsyncIOOSCUDPServer
PSN_DEFAULT_UDP_PORT = 56565
PSN_DEFAULT_UDP_MCAST_ADDRESS = "236.10.10.10"
WEB_SERVER_PORT = 8000
PSN_DEFAULT_UDP_PORT = os.getenv("PSN_DEFAULT_UDP_PORT", 56565)
PSN_DEFAULT_UDP_MCAST_ADDRESS = os.getenv(
"PSN_DEFAULT_UDP_MCAST_ADDRESS", "236.10.10.10"
)
WEB_SERVER_PORT = int(os.getenv("WEB_SERVER_PORT", 8000))
IP = "0.0.0.0"
OSC_SERVER_PORT = 6969
NUM_TRACKERS = 3
OSC_SERVER_PORT = int(os.getenv("OSC_SERVER_PORT", 9000))
NUM_TRACKERS = int(os.getenv("NUM_TRACKERS", 3))
class SceneDimensions:
x_min: float
@@ -30,7 +34,7 @@ class SceneDimensions:
dimension_map = {
"scene_only": (-13 / 2, 13 / 2, 0, 6.3, 0, 4),
"full_arena": (-13 / 2, 13 / 2, -9.7, 6.3 , 0, 4)
"full_arena": (-13 / 2, 13 / 2, -9.7, 6.3, 0, 4),
}
def __init__(self):
@@ -53,10 +57,12 @@ class SceneDimensions:
self.dimension_name = "full_arena"
START_POSITION_INTERNAL = (0.5, 0.5, 2)
def map_range(value: float, in_min: float, in_max: float, out_min: float, out_max: float) -> float:
def map_range(
value: float, in_min: float, in_max: float, out_min: float, out_max: float
) -> float:
return (value - in_min) * (out_max - out_min) / (in_max - in_min) + out_min
@@ -69,7 +75,9 @@ class TrackerData:
z: float
@staticmethod
def internal_to_scene_coords_3d(x: float, y: float, z: float, dim: SceneDimensions) -> tuple[float, float, float]:
def internal_to_scene_coords_3d(
x: float, y: float, z: float, dim: SceneDimensions
) -> tuple[float, float, float]:
"""
Convert internal coordinates to scene coordinates
@@ -83,7 +91,9 @@ class TrackerData:
return x_val, y_val, z_val
@staticmethod
def scene_to_internal_coords_3d(x: float, y: float, z: float, dim: SceneDimensions) -> tuple[float, float, float]:
def scene_to_internal_coords_3d(
x: float, y: float, z: float, dim: SceneDimensions
) -> tuple[float, float, float]:
x_val = map_range(x, dim.x_min, dim.x_max, 0, 1)
y_val = map_range(y, dim.y_max, dim.y_min, 0, 1) # Invert y axis
z_val = z
@@ -117,20 +127,25 @@ def get_elapsed_time_ms():
return get_time_ms() - START_TIME
async def update_all_other_clients(app: web.Application, ws: web.WebSocketResponse = None):
async def update_all_other_clients(
app: web.Application, ws: web.WebSocketResponse = None
):
for ws_send in app["ws_clients"]:
if ws_send == ws:
continue
await ws_send.send_str(trackers_to_json(app))
async def update_all_clients(app: web.Application):
for ws in app["ws_clients"]:
await ws.send_str(trackers_to_json(app))
async def update_all_clients_bg(app: web.Application):
for ws in app["ws_clients"]:
await ws.send_str(json.dumps({"refresh": True}))
async def handle_websocket(request):
ws = web.WebSocketResponse()
logging.debug("Websocket connection starting")
@@ -161,6 +176,7 @@ async def handle_websocket(request):
return ws
async def on_shutdown(app):
for ws in set(app["ws_clients"]):
await ws.close(code=WSCloseCode.GOING_AWAY, message="Server shutdown")
@@ -169,6 +185,7 @@ async def on_shutdown(app):
async def handle_root(request):
return web.FileResponse("./static/index.html")
async def handle_background_image(request):
if request.app["scene_dimensions"].dimension_name == "full_arena":
return web.FileResponse("./static/scene_and_crowd.png")
@@ -176,6 +193,7 @@ async def handle_background_image(request):
return web.FileResponse("./static/scene_only.png")
return web.Response(text="Incorrect server scende dimension state", status=500)
async def handle_set_mode(request):
try:
data = request.data = await request.json()
@@ -193,6 +211,7 @@ async def handle_set_mode(request):
except Exception as e:
return web.Response(text=f"Error: {e}", status=400)
async def handlet_get_mode(request):
return web.json_response({"mode": request.app["scene_dimensions"].dimension_name})
@@ -232,7 +251,9 @@ def osc_tracker_updater(address, fixed_args, *args) -> None:
async def receive_osc_data(app):
dispatcher = Dispatcher()
dispatcher.map("/Tracker*", osc_tracker_updater, app)
server = AsyncIOOSCUDPServer((IP, OSC_SERVER_PORT), dispatcher, asyncio.get_event_loop())
server = AsyncIOOSCUDPServer(
(IP, OSC_SERVER_PORT), dispatcher, asyncio.get_event_loop()
)
transport, protocol = await server.create_serve_endpoint()
app["osc_transport"] = transport
yield

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@@ -2,3 +2,9 @@ services:
followspot-psn:
build: .
network_mode: host
environment:
PSN_DEFAULT_UDP_PORT: 56565
PSN_DEFAULT_UDP_MCAST_ADDRESS: "236.10.10.10"
WEB_SERVER_PORT: 8000
OSC_SERVER_PORT: 9000
NUM_TRACKERS: 3

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@@ -63,6 +63,8 @@
width = image?.getBoundingClientRect().width ?? 0;
height = image?.getBoundingClientRect().height ?? 0;
});
</script>
<svelte:window onresize={resize} />

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@@ -1,10 +1,38 @@
<script lang="ts">
type Props = {
open: boolean;
onClose: () => void;
action: () => void;
};
let { action }: Props = $props();
let dialog: HTMLDialogElement;
const openModal = () => {
dialog.showModal();
};
</script>
<dialog>
<div></div>
<button class="mb-24 rounded-md bg-red-400 p-2" onclick={openModal}>
Change mode
</button>
<dialog
open={false}
bind:this={dialog}
class="absolute left-0 top-0 z-50 m-0 h-full max-h-full w-full max-w-full p-0 open:bg-black/80"
>
<div class="flex h-full w-full flex-col items-center justify-center">
<h1 class="text-red-600 text-8xl">THIS GONNA FUCK THINGS UP</h1>
<div class="flex items-center justify-center gap-6">
<button class="rounded-md bg-gray-400 p-4" onclick={() => dialog.close()}
>Close</button
>
<button
class="rounded-md bg-red-400 p-4"
onclick={() => {
action();
dialog.close();
}}>Change mode</button
>
</div>
</div>
</dialog>

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@@ -1,6 +1,5 @@
<script lang="ts">
import type { TrackerData } from "$lib/utils/types";
import { onMount } from "svelte";
import Modal from "./Modal.svelte";
type Props = {
@@ -56,10 +55,8 @@
let z_viz = $derived(trackers[selected].z.toFixed(2));
</script>
<Modal />
<div class="slider-container ml-auto">
<button class="bg-red-400 rounded-md p-2 mb-24"
onclick={buttonAction}>Change mode</button>
<Modal action={buttonAction} />
<input
type="range"
id="z"